A skillful sword wielding warrior
Ftr 8, Str 18, Dex 14, Con 14, Int 10, Wis 12, Cha 10, HP 96, AC 19, T 12, FF 17, Spd 20’, Init +6, Fort +8, Ref +4, Will +3, BA +8, Grpl +12, Unarmed Atk +12 melee (1d3+6), Charir Irthos +12/+7 melee (2d6+13)(19-20) w/power atk3 flaming(4d6) +2 enhancement bonus and fire blast (6d10), Craft +10, Jump +11, Hide +3, Intimadate +1, Breast Plate +1, Bracers of Armor +1, 2 potions of cure moderate wounds, 2 shards of soul edge, 893 gp, 1955 pp, gems worth 40 gp, Weapon Focus(Greatsword), Monstrous Claw, Power Atk, Cleave, Improved Init, Specialization(Greatsword), Leaping Charge, Skill focus(Jump), Strength Devotion,
Yes, this is Nightmare from Soul Caliber II. Yes, I have shards of Soul Edge. Yes, my sword is way over powered. No, I did not give it to myself. But the fire blast is a line that damages anything it touches with fire damage, no saving throw or spell resistance allowed.
Sigfried was born in an elven outpost named Berlin to kind half-elven parents. It is about a day’s journey east from Midgard. He was raised to be a blacksmith , like his father. But his mother died when he was fifteen, killed by drunken soldiers on their way back from dealing with a border confrontation. After his mother’s death his father was no longer himself and sent Sigfried to a warrior’s school for five years. When he returned, Sigfried found that his father had started a group of bandits. He joined these bandits to be near his father but after two years the bandits had caused enough trouble for the kingdom that a large band of armed guards was sent to deal with them. After six months of moving around and avoiding the guards, Sigfried’s father was killed, the bandits finally broken up, and the guards sent home. Sigfried went into hiding for several weeks with his sister, Feravin. While with the bandits Sigfried had collected a fair amount of money, most of which he spent on liquor while listening to stories of a legendary sword. This sword was supposed to be the most powerful blade in existence, able to, in the right hands, slay even a god. It was at this time that Sigfried, in a drunken stupor lasting a week, forgot his original name and began to call himself Nightmare. He spent the next few months searching and found that the sword had been destroyed long ago, but if someone could find the pieces and bring them together it could be reforged; he also found out its name, Soul Edge. Recently he has joined with a band of adventurers, hoping to find the shards of Soul Edge along the way, and also as a way to make a living.
Nightmare is reserved and not forthcoming, he is willing to go to any lengths to find Soul Edge, be it torture, mass murder, or assassination. He has some respect for his fellow party membersand if one were in possesion of a shard of Soul Edge he would try to trade it from them or, if there was no other way, kill them and take it. But that is an extreme he prefers to avoid.
Nightmare has two siblings, a brother and a sister. The brother’s name is Raerthus, and he went north to ‘find himself’ when their mother died and Nightmare has never heard from him since. The sister’s name is Feravin and she hid him after the bandits he was with were dispersed. He still keeps in touch with her but cannot do so secretly because she is a minor priestess of Pelor in Berlin. He would go to great lengths to protect her, perhaps even give up Soul Edge.